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Halo : Reach 2010

#41 User is offline   hinn888 

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Posted 25 May 2010 - 11:51 PM

Thanks for playing the beta trailer out.


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#42 User is offline   hinn888 

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Posted 17 June 2010 - 12:42 PM

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Bungie has confirmed over on official site Bungie.net, that Halo 3: ODST's co-operative Firefight mode will be making a triumphant return in Halo: Reach, albeit boasting 'Firefight 2.0' features.

Halo: Reach's Firefight will not only be fully integrated into the game's matchmaking, but you'll also have complete control over the customisation of your character between each set, round and wave.



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#43 User is offline   hinn888 

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Posted 11 July 2010 - 07:36 PM

Achievements are being announced a few at a time.

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Here are the first 6.

* A Monument to All Your Sins – Complete each Campaign Mission on Legendary – alone.
* Banshees, Fast and Low – Hijack a Banshee during the Reach Campaign.
* Yes, Sensei – Earn a First Strike Medal in a Matchmaking game.
* A New Challenger – Complete all of the Daily Challenges in a given day.
* Make It Rain – Purchase an item from the Armory that requires the rank of Lt. Colonel.
* If They Came to Hear Me Beg – Perform an Assassination against an Elite to survive a fall that would’ve been fatal.

Legendary alone?! Shiiiit....
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#44 User is offline   TopGunKnacker 

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Posted 11 July 2010 - 07:43 PM

Perform an Assassination against an Elite to survive a fall that would’ve been fatal.


that sounds fun :D EliteSurfing
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#45 User is offline   hinn888 

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Posted 17 July 2010 - 10:10 PM

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Bungie teased every item visibile in the Armory on day 1 in a massive bumper Armory image. Two quick notes: this isn't every item, more unlock as you rank up via earning credits; and more items become available based on your purchases.

"Seriously Dan, what the hell does Master Chief have to do with all this?" Well, he's shown in the Armory image, as is Cortana, as is Buck from ODST and also the franchise's staple, Sgt. Johnson. What does that mean exactly? Well, Bungie doesn't even refer to it or even acknowledge it, so what it means, we don't quite know yet. Unlockable skins? Firefight Voices? Mentors? Spiritual guides? Prom dates? Your guess is as good as ours at the moment.


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#46 User is offline   spatular 

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Posted 23 July 2010 - 11:53 AM

they've announced a special edition console, it's one of the new ones painted silver with some graphics and stuff on it, i think i could live without that.....but wait....when you power it up or press eject it makes cool halo sound effects! - sold :wub:

http://www.wired.com...reach-xbox-360/

info found at neo gaf!
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#47 User is offline   spatular 

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Posted 23 July 2010 - 04:22 PM

Ivory Tower is in :D
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#48 User is offline   spatular 

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Posted 24 July 2010 - 06:38 PM

new forge video:


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#49 User is offline   sambob 

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Posted 27 July 2010 - 05:26 PM

That new forge looks pretty incredible, still can't see me spending much time with it but the exciig thing is exactly what new levels and play types will come out as a result of the new forge, stuff like rocket races and grifball were as good as the main game on the last halo.
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#50 User is offline   hinn888 

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Posted 27 July 2010 - 05:44 PM

I never really had the patience to play around with forge.

Well tbh only really wanted to play tank jenga..
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#51 User is online   Sly Reflex 

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Posted 27 July 2010 - 05:46 PM

I never understood why they never had a Vs game where each team has a monitor and his job is to supply his team with weapons and vehicles to beat the other team. Kills earn money to buy better stuff with etc.
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#52 User is offline   spatular 

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Posted 27 July 2010 - 06:38 PM

View Postsambob, on 27 July 2010 - 05:26 PM, said:

That new forge looks pretty incredible, still can't see me spending much time with it but the exciig thing is exactly what new levels and play types will come out as a result of the new forge, stuff like rocket races and grifball were as good as the main game on the last halo.


Yeah the community maps playlist they
used to have was ace too. And the mongoose race tracks. Looks lot easier to build stuff in the new forge too.
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#53 User is offline   hinn888 

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Posted 29 July 2010 - 04:27 PM


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#54 User is offline   TopGunKnacker 

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Posted 29 July 2010 - 08:58 PM

View PostSly Reflex, on 27 July 2010 - 05:46 PM, said:

I never understood why they never had a Vs game where each team has a monitor and his job is to supply his team with weapons and vehicles to beat the other team. Kills earn money to buy better stuff with etc.


that sounds crackin sly. i used to think itd be cool if there was a monitor fella who could see everything his team mates could see, kinda like gorman in Aliens, through helmet cams. perhaps when available also looking through things like UAVs (i suppose earnt via kills as per sly's idea) for an even superior tactical advantage. he could advise them tactically, lay down markers, perhaps tag enemies, itd be awesome, but then with the strategic resources element you mentioned itd be double awesome
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#55 User is offline   hinn888 

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Posted 01 August 2010 - 05:10 PM

Achievements!

No G for each one yet, mind.
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#56 User is offline   hinn888 

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Posted 04 August 2010 - 07:20 PM

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ith Halo: Reach's Forge World, you can pretty much create any map you want, but if you were planning on recreating Halo 2's Ivory Tower and Midship, Bungie has already done the work for you, as it's reimagined the two classic multiplayer maps as Reflection and Zealot respectively.

Apparently, Reflection is an incredibly faithful remake of of Ivory Tower, complete with the elevator-accessible sniper platform also known as the 'Surprise Tower of Death'. Reach's new hologram armour ability makes camping much tougher though, so there's no lurking on the corners while brandishing a sword.

Meanwhile, the jetpack ability makes those difficult jumps in Reflection super-easy and helps in leaping to the new third level added to Zealot, which otherwise adheres to the original layout of Midship. The newly-added third tier also has lower gravity than the rest of the map, so you'll presumably be able to jump much higher than usual and climb to stratospheric heights with the jetpack.

As well as these two Halo 2 maps, IGN also revealed a new Invasion map called Spire, which tasks the Spartan team with assaulting the huge tower, while staving off the Covenant on each level as it unlocks.

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